Tuesday, May 03, 2011

Sidemorph #2: Jumping Down Floating Rocks

It's spring cleaning time here at the Risus Monkey. With a goal of making progress on some of my "to do" lists, I hope to build a critical mass of the new side-view and urban geomorphs. The following side-view tile is specifically designed to take advantage of the vertical dimension. Five free-floating pillars of rock hang suspended in a large cavern. The only way to descend from some of the upper passages is to find a way down across the gaps. An unrelated cavern in the lower right contains brazier that can only be accessed by navigating a series of ladders.

7 comments:

christian said...

I totally dig that. As I'm typing this, I'm hearing 16 bit Nintendo music in my head. :)

m.s. jackson said...

I was looking for a mushroom or Yoshi somewhere on the morph. :-) I like it, pretty cool.

Aarneus said...

Looking at this, I really want to start a side-view Castlevania game... :)

Risus Monkey said...

most side-view dungeons seems to have a video game feel. :)

But I do how they seem to demand a lot of crawling, climbing, jumping, and swinging on the part of the PCs.

Dyson Logos said...

Damnit. We are NOT Jeff Rients' performing monkeys!

I will not be posting three sideview geomorphs each day for the next six days. Honest.

Risus Monkey said...

@Dyson: What do you have against monkeys? ;p

m.s. jackson said...

Yeah really, monkeys are pretty cool. Wait, are we all monkeys for doing this???