So, let's take a look at the drawing in question (shown below). The viewpoint character is looking down a precarious stair into and over a large subterranean cavern with numerous stone formation, ledges, and interesting elevation changes. There seems to be a substantial area of level ground in the middle of the scene, broken up by some stalagmites. Most notably, there are many small rectangular holes that seem to imply some kind of organized settlement or warren.
If those figure depicted in the cavern are human sized then this scene is way too big for a single geomorph. But what if they are small creatures, perhaps gnomes or jermlaine? A geomorph need not be as big as the scene that inspired it. My goal was simply to create a map that was evocative of the source material.
So, in the end, I think the tile came out ok. The elevation changes had me stumped, but I took an approach similar to what I did in Geomorph #108. In the west, there are two levels of flat ledges separated by a steep drop (steeper than the elevation lines in the north and east. The solid black portals are meant to lead off or into the map, presumably to the warrens of small humanoids.



8 comments:
Simply awesome. A very difficult image to do, once again, you prove up to the task.
...presumably to the warrens of small humanoids...Like the ones on the cover? (Speaking of which, what were those things?)
Oops. That quote should, of course, be in quotes.
@Matt: Thanks! I've been chewing on this one for two weeks.
@C'Nor: Yeah, what were those little buggers?
Nice!
@Aos: Thanks! Love The Metal Earth, btw!
That is a great geomorph. Lot's to riff off of and a fantastic tribute to a great artist. Well done!
@Jim: Thanks! I'm sucker for interesting terrain.
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