The passage below the floor and the cave entrance are especially evocative for the change of height or light, and the entrance cavern feels right and natural. Nice pieces.
Excellent tiles as always. I've just added them along with the code updates to make corners work as well. Some of my favorite closed maps use your tiles along with Talysman's tiles to make closed 2x2 maps.
@Porky: Thanks! I love multi-level tiles.@David: Great work as always. BTW, you may want to snag new copies of Border #1 & Border #2 (the walls were too light on first posting).
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Created: 2 December 2005 / Last modified: 20 May 2011
Risus: The Anything RPG ©1993-2011 by S. John Ross.
Risus Monkey ©2005-2011 by Tim Ballew.