To add to David Millar's pool of border and corner tiles for his awesome mapper, here are three more. All of them were designed with the "help" of my boys. The first corner also contains a dungeon entrance (the cave in the north).
The passage below the floor and the cave entrance are especially evocative for the change of height or light, and the entrance cavern feels right and natural. Nice pieces.
Excellent tiles as always. I've just added them along with the code updates to make corners work as well. Some of my favorite closed maps use your tiles along with Talysman's tiles to make closed 2x2 maps.
3 comments:
The passage below the floor and the cave entrance are especially evocative for the change of height or light, and the entrance cavern feels right and natural. Nice pieces.
Excellent tiles as always. I've just added them along with the code updates to make corners work as well. Some of my favorite closed maps use your tiles along with Talysman's tiles to make closed 2x2 maps.
@Porky: Thanks! I love multi-level tiles.
@David: Great work as always. BTW, you may want to snag new copies of Border #1 & Border #2 (the walls were too light on first posting).
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